[1]-Start 3dsmax and choose "Capsule" with the following size as shown below
[2]-Create capsule in the top view port
[3]-Create two cylinders and apply the bend with the good following amount as shown below
[4]-Set the cylinders like this
[5]-Create box with the following size
[6]-Now convert into the editable poly then select the edge mode now select the edges
Apply the extrude polygons with the good following amount as shown below
[7]-Your edges should like this
[8]-Select the polygons in the front view port
[9]-Now apply the bevel polygons for three times with the good following amounts
[10]-Your hand should like this
[11]-Apply the turbo smooth modifier with the amount of 3.0
[12]-Set the hands like this in the front view port
[13]-Create two cylinder and apply the bend with the good following amount
[14]-Create chamfer box and apply the FFD modifier now drag the control point like this
[15]-Now your legs should like this
[16]-Create plane like this in the front view port
[17]-This time create rectangle and open the rendering palette now use the following setting
[18]-Set the rectangle like this in the front view port
[19]-This is my material palette
[20]-Set the skylight like this with the following parameter
[21]-This is my final result are you looking it
sumber : http://www.tutorialized.com/